Jul 11, 2008, 03:04 AM // 03:04
|
#41
|
Furnace Stoker
Join Date: Nov 2005
Guild: [CRFH]
|
Quote:
Originally Posted by romeus petrus
No nerf to God Mode yet aka [Shadow Form]
Ya Anet is on top of things. /end sarcasm.
|
According to the update notes they're still thinking about how to fix it (properly, as opposed to the quickfix of the Chaos Plains). If I were them, I'd be seriously considering making it so that the duration and recharge of SF cannot be affected by skills...
In the changes to shadowstepping... yeah. From a PvE perspective, one of my builds uses a shadowstep to quickly get in to the enemy casters to shut them down. An aftercast... may not kill the tactic entirely, but it's certainly going to make it that much more likely the nasty will get their spell off before I can Temple Strike them.
|
|
|
Jul 11, 2008, 03:14 AM // 03:14
|
#42
|
Banned
Join Date: Jan 2006
Location: Western Australia
Guild: [ICE]
|
Well... the skill is called Shadow Form, why not change it's type to an Elite Form? Add draxynnic's suggestion of not being able to reduce the recharge (so that you don't get Eternal Aura perma SF).
Yes, that would mean you cannot remove the form, but you could add a harsher end effect. Disable all skills on end? Move x% slower? Have -x armor?
Last edited by Kikuta; Jul 11, 2008 at 03:16 AM // 03:16..
|
|
|
Jul 11, 2008, 03:14 AM // 03:14
|
#43
|
Jungle Guide
Join Date: Jan 2006
Location: California
Guild: None
Profession: Mo/N
|
Quote:
Originally Posted by Dzan
I don't think the shadowstepping nerfs are that bad, a typical lolsin bar still kills just as fast from what I've tested.
|
The point of the nerf wasnt to slow the killing speed, it was to give monks a very short, yet useful, window of time in which the incoming damage can be protted whether it be on himself or another target.
|
|
|
Jul 11, 2008, 03:26 AM // 03:26
|
#45
|
Ascalonian Squire
Join Date: Jul 2008
Profession: D/W
|
Wow they nerfed enfeebling blood..... /sadface
|
|
|
Jul 11, 2008, 03:31 AM // 03:31
|
#46
|
Krytan Explorer
Join Date: Apr 2007
Guild: Tryst of Vengenance [ToV]
Profession: Mo/Me
|
Shadow stepping probably needed a nerf but I'm not sure that this is the proper one... Maybe a casting timer of like 1 sec would make more sense, you see the sin stop running and your like 'oh shit he's gonna shadow walk'
|
|
|
Jul 11, 2008, 03:33 AM // 03:33
|
#47
|
Forge Runner
Join Date: Jun 2006
Guild: Guildless, pm me
Profession: R/Mo
|
So, even though it was heavily implied UB would get hit, it remains uber-God mode? Same with Shadow Form. Wow, dropped the ball again Anet.
Also, that horrible excuse for a Derv nerf... Seriously, I want to see "Fixed a bug that caused Bleeding to cover Deep Wound in the skill Wounding Strike." Then I will be happy. Also, Sig Hum's recharge should be about 5-10 seconds longer.
|
|
|
Jul 11, 2008, 03:36 AM // 03:36
|
#48
|
Wilds Pathfinder
Join Date: Jul 2005
Profession: W/
|
Quote:
Originally Posted by Lady Raenef
The shadowstepping aftercast was a horrible idea.
|
Agreed, Shadowstepping should of been removed from the game along time ago. Why nerf it when the problem is the teleport itself.
|
|
|
Jul 11, 2008, 03:37 AM // 03:37
|
#49
|
Krytan Explorer
Join Date: Apr 2007
Guild: Tryst of Vengenance [ToV]
Profession: Mo/Me
|
Quote:
Originally Posted by Kanyatta
So, even though it was heavily implied UB would get hit, it remains uber-God mode? Same with Shadow Form. Wow, dropped the ball again Anet.
Also, that horrible excuse for a Derv nerf... Seriously, I want to see "Fixed a bug that caused Bleeding to cover Deep Wound in the skill Wounding Strike." Then I will be happy. Also, Sig Hum's recharge should be about 5-10 seconds longer.
|
Wounding strike needs that to viable. It doesn't do + dmg and only inflicts conditions. You might as well run pious assault if you don't have bleeding act as a cover.
|
|
|
Jul 11, 2008, 03:50 AM // 03:50
|
#50
|
Furnace Stoker
Join Date: Sep 2005
Location: Guild Hall, Vent, Guesting, PvE, or the occasional HA match...
Guild: Dark Alley [dR]
|
And up to bat for Arena Net is Isiah Cartwright.
Heres the pitch... Swing!! and a miss...
|
|
|
Jul 11, 2008, 03:56 AM // 03:56
|
#51
|
Major-General Awesome
Join Date: Aug 2005
Location: Aussie Trolling Crew HQ - Event Organiser and IRC Tiger
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ̖̊̋̌̍̎̊̋&#
Profession: W/
|
Quote:
Originally Posted by Yichi
And up to bat for Arena Net is Isiah Cartwright.
Heres the pitch... Swing!! and a miss...
|
Yes Yichi, a strike-out here would be devastating for young Isaiah, his record has not been the best in recent months, and is really needing to improve on his average.
__________________
I came when I heard you'd beaten the ELITE FOUR.
|
|
|
Jul 11, 2008, 03:56 AM // 03:56
|
#52
|
Krytan Explorer
Join Date: Jun 2008
Location: West Siiiiiiiiiiiiiide
Guild: Gwen Has A Thing For [Pyre]
|
Hmm can't wait until the next update, looks like it'll be good. This is one was lulzy imo :P
|
|
|
Jul 11, 2008, 04:07 AM // 04:07
|
#53
|
Hall Hero
Join Date: Aug 2005
Profession: E/
|
The Chilling Victory is hillarious. Its an interesting way to nerf SWAY... but at the same time, its a kinda bizzare nerf. I mean, logically it just doesn't make sense to have a scytle attack in wind prayers. I guess my dervish won't be using it, since I spec into earth prayers.
|
|
|
Jul 11, 2008, 04:08 AM // 04:08
|
#54
|
Forge Runner
Join Date: Jan 2006
Guild: [HiDe]
Profession: W/
|
Good job on the Wounding Strike nerf. I also really like the Signet of Midnight and Signet of Humility nerf too. Those skills were a big problem in Arenas, which is part of PvP whether you guys like to think so or not. Well not SoH, that's not as bad in Arenas, in GvG/HA though.
So I'm happy Anet didn't drop the ball and nerfed those skills..oh wait..
|
|
|
Jul 11, 2008, 04:15 AM // 04:15
|
#55
|
Furnace Stoker
|
Quote:
Originally Posted by HawkofStorms
The Chilling Victory is hillarious. Its an interesting way to nerf SWAY... but at the same time, its a kinda bizzare nerf. I mean, logically it just doesn't make sense to have a scytle attack in wind prayers. I guess my dervish won't be using it, since I spec into earth prayers.
|
logic doesn't apply to a videogame man.
It doesn't make sense that Disarm (a sword attack) is in Strength. But it is.
Quote:
Good job on the Wounding Strike nerf. I also really like the Signet of Midnight and Signet of Humility nerf too. Those skills were a big problem in Arenas, which is part of PvP whether you guys like to think so or not. Well not SoH, that's not as bad in Arenas, in GvG/HA though.
So I'm happy Anet didn't drop the ball and nerfed those skills..oh wait..
|
Wait til after the tournament imo?
|
|
|
Jul 11, 2008, 04:15 AM // 04:15
|
#56
|
Jungle Guide
|
Quote:
Originally Posted by HawkofStorms
The Chilling Victory is hillarious. Its an interesting way to nerf SWAY... but at the same time, its a kinda bizzare nerf. I mean, logically it just doesn't make sense to have a scytle attack in wind prayers. I guess my dervish won't be using it, since I spec into earth prayers.
|
It deals cold damage.
|
|
|
Jul 11, 2008, 04:19 AM // 04:19
|
#57
|
Desert Nomad
Join Date: Oct 2006
Location: Southern California
Guild: Charter Vanguard [CV]
Profession: Me/Rt
|
Quote:
Originally Posted by Kassad
Agreed, Shadowstepping should of been removed from the game along time ago. Why nerf it when the problem is the teleport itself.
|
The teleport can't be changed without deleting shadowstepping. Shadowstepping won't be deleted. Hence, nerfing it to make it less imba is a good idea. Aftercast is a good nerf. It's a good update.
|
|
|
Jul 11, 2008, 04:32 AM // 04:32
|
#58
|
Forge Runner
Join Date: Jan 2006
Guild: [HiDe]
Profession: W/
|
Quote:
Originally Posted by DarkNecrid
Wait til after the tournament imo?
|
Uh I thought this was last month's problem as well? That tournament is over. I'm going to have to sit through another month of this BS? That's not cool at all.
|
|
|
Jul 11, 2008, 04:44 AM // 04:44
|
#59
|
Desert Nomad
Join Date: Dec 2007
Location: somewhere over the rainbow....
Profession: A/
|
Quote:
Originally Posted by Mammoth
I thought shadow stepping was meant to give your target a surprise... not to pop in and say 'hello, how are you?' o.O
|
exactly
so many other ways they could've fixed shadowstepping
but they had to just make it next to useless gg anet
|
|
|
Jul 11, 2008, 04:56 AM // 04:56
|
#60
|
Desert Nomad
Join Date: Dec 2005
Location: California
Profession: E/A
|
Quote:
Originally Posted by garethporlest18
Uh I thought this was last month's problem as well? That tournament is over. I'm going to have to sit through another month of this BS? That's not cool at all.
|
Ehh Guru Tournament not Monthly GW Tourney
and yea Stupid Shadow step nerf....
"Surprise!, oh I caught you off guard no problem, ill wait here and let you cast reversal of fortune so it doesnt scare you too bad"
Although I will miss D/A shadow stepping into a monk and hitting for 150+100 chilling victory then another 100+ deep wound from pious assault
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 02:36 PM // 14:36.
|